Where Winds Meet Seasonal Challenges Explained

How every Seasonal Challenge works, what counts, and why your progress sometimes breaks.

Seasonal Challenges in Where Winds Meet are some of the most confusing systems in the game because the descriptions cut off, the objectives aren’t clearly explained, and many requirements work differently for Campaign, Trial, or Co-op. On top of that, a lot of Challenges only register under specific conditions. This guide explains everything you need to know about Where Winds Meet Seasonal Challenges.

What are the Seasonal Challenges in Where Winds Meet

Seasonal Challenges are limited-time tasks that remain available for one specific Season of Where Winds Meet. Once you complete them, you earn points toward the main reward track, and some also unlock exclusive cosmetics like badges, titles, and accessories. Only the Seasonal Challenges matter for the seasonal rewards, as Beginner and Advanced Challenges are permanent throughout your journey.

Most Seasonal Challenges require you to use the exact weapon pair, Inner Way, and skill that it mentions; otherwise, the run won’t count. Furthermore, difficulty only matters for Seasonal, and all other types can be completed on Easy.

When a challenge mentions Trial, it means you’re free to do it in either Trial mode or a standard Campaign boss fight. Anything that refers to “any single-player boss” is also flexible—you can do it in Campaign or Trials, but must complete Solo.

Challenges that involve co-op bosses are only possible in multiplayer, which includes every healer-focused challenge, as other players are needed to buff or assist teammates. DPS and tank paths, on the other hand, almost always need to be completed Solo unless the challenge demands multiplayer. If your activity progress doesn’t move, you might be doing the right action in the wrong mode.

Weapon-Related Challenge Rules

Ninefold Umbrella “Combo” Effect

The Jade umbrella challenges want the Combo debuff applied by Spring Sorrow (Umbrella Q), but it only happens if you have equipped the Blossom Barrage Inner Way. The tracking is strict, so you must let the debuff expire before reapplying. If you cast Spring Sorrow while the enemy is still marked, the challenge will not register.

Heavensquaker Spear – Spring Surge Buff

Spring Surge is the buff of the Deluge spear path. It triggers when your heavy hit chain reaches 5+ hits, or when your spear’s Q strikes 5+ targets. All challenges that require Spring Surge must be activated five times in a single fight, and the best way is to do all five procs in one boss phase. Multi-phase boss fights often reset the counter or fail to track once the phase shifts to the next.

Thundercry Blade – Special Counterattack

Thundercry’s special counter is not the weapon’s normal counter, and you must use the perception-timed version. Even if you perform 10 regular counters, none will be considered unless they’re progressed in the specific state. You must complete the entire challenge in 5 separate runs, not 5 counters in one go. Players usually miss this due to the progress tracker cut-off in the English game version.

Rope Dart – Coordinated Strike

Rope Dart Seasonal Challenges that mention coordinated strikes refer to the rat allies you summon with the weapon’s Martial effects. When they join your Light Attack and hit with you, that counts as one coordinated strike. You normally require thirty of them, which is doable in one run as long as you keep the rats active.

Floating Grace – Soulshade Umbrella Buff

Floating Grace is a healer tool with a long cooldown, but it tracks differently than you might expect. The challenge progresses based on how many allies you buff. Buffing three players at once counts as three stacks, which brings the 10 stack demand under control. You still need to repeat the entire challenge across three separate multiplayer runs.

Common Bugs in Seasonal Challenges

Not every failure is user error; a few challenges break down under specific conditions. Some bosses, such as Lucky Seventeen, have a black screen between their battle phases, which can wipe challenge progress and doesn’t count clean executions. If that happens, choose a single phase boss to fight.

Trial mode can also be a reason. They load a preset build, and if the preset doesn’t equip the weapons the challenge asks for, progress won’t happen. To fix it, you can open the build menu inside the Trial and equip the exact weapon pair manually first. Finally, the game often cuts off the part of the challenge text that explains 3/3 or 5/5. These numbers mean you need to complete the task in separate runs. If you ignore that instruction and do it in one go, the tracker will update with 1/3; it needs you to have three runs.

Seasonal Challenge Types Explained

Martial Art Challenges

Martial Art Challenges involves the unique mechanics of your weapon martial art school. They usually ask you to defeat a boss (normally Dao Lord or the Void King) while triggering the school’s signature buff multiple times in a single run. Most martial challenges must be completed in Trial mode unless specified as multiplayer.

Inner Way Challenges

Inner Way challenges need strict loadouts. You must equip the exact stated Inner Way and both firearms from the listed weapon path.

Examples:

  • “While using both Silkbind – Jade weapons and Blossom Barrage, apply Combo 10 times.”
  • “While using Stonesplit – Might, perform Thundercry’s Special Counter 5 times.”

These activities have hard debuff rules and mostly involve waiting for buffs to expire.

Attribute Goal Challenges

Attribute Goal challenges are stat checks that only count when the required weapon set is equipped.

Examples include:

  • “Reach 30% Crit Rate.”
  • “Reach 16% Affinity.”
  • “Reach 500+ Physical Max DMG.”

Your stats must be active with the wielded weapons, not only in inventory.

Healer Challenges

Every healer challenge is multiplayer, and instructs team buffs or ally support. Expect to repeat them across multiple runs since each run only counts a single finish, even if you overshoot the objective.

Examples:

  • Use Floating Grace to buff allies 10 times per run.
  • Trigger Endless Cloud heal-burst 5 times per run.
  • Repeat 3 runs.

Seasonal Final Challenges

These tasks normally task you to kill Void King or Dao Lord with a specific mechanic active (e.g., Sword Energy, buffs, counters, or skill interactions). Sword Energy refers to the ranged slash generated by holding a Heavy Attack.