How to Unlock and Use Lightness Skills in Where Winds Meet

This guide explains how to use Lightness Skills in Where Winds Meet by increasing regional exploration levels and getting specific flight permits like the Afterglow Pendant.

Lightness Skills are the Where Winds Meet’s answer to long-distance travel, letting you sprint across rooftops, triple-jump above treetops, and soar through the sky like a full Wuxia hero. If you’re a fan of wuxia Chinese dramas like me, you will definitely be familiar with these high-speed movement skills in martial arts. But unlocking one Lightness Skill doesn’t give you flight in the game. The game links movement abilities to skill unlocks and regional reputation, which is why you might get a notice of insufficient area exploration progress. Here’s how Lightness Skills work in Where Winds Meet, how to use them, and what you need to unlock fly skills in every region.

Where Winds Meet Lightness Skills Explained

Where Winds Meet character flying in air using Lightness Skill

Lightness Skills are the Mystic Arts Movement skills, and include every move, from extra jumps to full-on flight techniques. Some are available from the start, like the Threefold Skywalk and basic air dash. Others, including Meteor Flight, Fan Glider, and more, need quest completion, hit a specific exploration level, or are offered as login rewards.

The game splits Lightness Skills into two categories:

  • Core Movement Basics (triple jump, dash, dive, drop)
  • Advanced Lightness Techniques (Meteor Flight, Thousand-Mile Flight, Fan Glider, Wind Rider)

The advanced techniques are the actual flight tools, and the ones that confuse many players when they can’t activate them. It’s not enough to unlock a Lightness Skill and dream of air dives. To use any major movement Mystic Art, you should have a specific regional item that works as your flight permit. In Qinghe, you need an Afterglow Pendant and a Flight Medallion to fly in Kaifeng. Without the region’s item, your Lightness Skills won’t be enabled, even if you learn them, because you haven’t yet earned the Keepsake for that area.

Afterglow Pendant can be obtained by reaching Exploration Level 4 (≈4000 points). The progress continues when you unlock Boundary Stones, complete main/side quests, solve oddities, open treasure chests, and take on mini-games and Meow-Meow challenges. Once you hit Level 4 of Qinghe Area, the map menu lets you claim the item. Kaifeng and later regions require their own equivalents.

How to Unlock Lightness Skills in Where Winds Meet

Where Winds Meet Afterglow Pendant

Meteor Flight

Meteor Flight is the game’s first strong flight technique—fast, direct, and based on timed boosts that launch you forward like a falling star.
To get it, you need to complete the Afterglow quest in the Qinghe Jianghu Legacy, in which you have to finish a short pot-hopping challenge with the fisherman Qiu.

Thousand-Mile Flight

Thousand-Mile Flight is a long, sweeping sky glide that covers huge distances with great momentum. It unlocks automatically on Day 4 of the Warrior’s Journey login rewards.

Fan Glider

Fan Glider gives you a wide gliding arc using a folding fan to drift across valleys or descend from cliffs with control. It unlocks when your Qinghe Area Exploration reaches Level 5.

Wind Rider

Wind Rider is a fast wind-surfing style of flight that lets you ride air currents with high mobility. It unlocks at Qinghe Area Exploration Level 6.

How to Use Lightness Skills

Where Winds Meet Meteor Flight

To use a Lightness Skill, hold the jump button (Space on PC) to get into the air. When the small arc-shaped gauge appears under your character, tap the button again on every timing point to extend the flight sequence. The pattern differs slightly based on current skill, but the process is the same for all. You can switch between Lightness Skills anytime from the Movement section in Mystic Arts. Remember, only one Lightness Skill can be active at one time.

Basic Lightness Movement Tools

A lot of the movement skills you use from the start of the game are also Lightness, such as:

  • Threefold Skywalk: Triple jump that forms core vertical mobility.
  • Skywalk Dash: Directional air-dash on top of your jumps.
  • Mighty Drop / Safe Mighty Drop: Fast downward strike—Safe Mighty Drop prevents fall injury.
  • Abyss Dive: Unlocks underwater movement during the early Qinghe questline. Sprint to increase underwater speed, and keep track of your oxygen.
  • Wallstride: Swiftstride & Shadowdash: These aren’t unlocked automatically. You get them by turning in oddities to the collector east of the General’s Shrine. Swiftstride lets you run up walls more easily, and Shadowdash allows you to sprint even through crowds or across water. You need 45 oddities total to obtain both skills.

With all these Lightness skills combined, traversal becomes the most enjoyable part of the game, especially once you get to chain triple-jumps, wall runs, and full flight in one good combo.