Should You Let Junjiro Stay in Assassin’s Creed Shadows?

Nothing more than a polite illusion of control.

Assassin’s Creed Shadows presents an early choice that seems meaningful on the surface. After Naoe wakes up injured from the brutal Onryo attack at Makinoodera Temple, she will find Sorin and young Junjiro at the temple. Sorin will head out on a pilgrimage and wants you to watch over the kid. In the conversation with Junjiro, you will get the choice: let Junjiro stay or tell him this is no place for a child. Seems like a big choice, right? Let me save you some deliberation time.

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Should You Let Junjiro Stay or Leave at Your Hideout in Assassin’s Creed Shadows?

Junjiro and Naoe - Assassin’s Creed Shadows

  • If you choose “You can stay, Junjiro,” he’ll happily settle into the Hideout and become your ally. Tomiko will comment on taking in strays. Sorin will be relieved, and life goes on. Junjiro will become part of the Hideout, where he hangs around and reacts to story events.
  • If you pick the option “This is no place for a child,” Naoe will explain that the Hideout is dangerous and not meant for a child, and she isn’t wrong. Sorin will disagree, saying no place is completely safe, and Junjiro should stay there. The kid will ignore your refusal, shout his celebratory line, and run into the Hideout. So, the outcome is not different even when you disagree, Junjiro won’t leave.

In the end, you can’t get rid of Junjiro. He’ll stick around, whether you like it or not. A hideout might not be the safest place for a kid, but Sengoku Japan’s wilderness isn’t good either. Not exactly a thrilling twist, but that’s the way it goes.

You can get a clear picture if you play with Canon Mode, which completely strips away all dialogue choices. With the mode active, Junjiro automatically stays in your Hideout without any player input required. It reveals that this choice wasn’t really a choice to begin with. The game just wanted you to think you were in the driver’s seat. Many decisions in Assassin’s Creed Shadows seem important, but they’re just an illusion.

Once Junjiro settles into the Hideout, he will be your permanent companion. You’ll interact with him throughout the story, and he unlocks character specific side quests. His presence brings a light element to the otherwise dark revenge tale that drives Naoe’s journey.

Ali Usama founded GamesRecon thanks to his childhood passion for video games and is a Full Stack Developer, and SEO pro with a BS in Computer Science. He specializes in ReactJS, Django, Python, and web technologies, with a strong interest in SEO and content strategy. Beyond these skills, he writes about games including guides, reviews, and walkthroughs for PC, PlayStation, Xbox, Nintendo, and mobile. He found that the gap between a player’s ambition and 100% completion was often bridged by a lack of clear instruction. This lead to the launch of this platform. For Ali, nothing beats the satisfaction of guiding a stranger through a labyrinthine level until the achievement unlocks. He also works as a content editor & tech writer at Technical Master, where he covers cybersecurity, troubleshooting, AI, networking, and emerging technologies. You can connect with him on Twitter (@ali_usama97) or Linkedin (@aliusamaofficial)