All Phantom Blade Zero Bosses in Order and Locations

Prepare your parry finger for sixty one fights that will test your patience.

Phantom Blade Zero contains 61 bosses you fight across its seven interconnected regions. 31 of these targets drive the main story path you encounter as main bosses, while the rest are optional hunts from side quests, scarecrow altars, and secret tunnels. Beating them all nets you a huge stash of primary weapons, Phantom Edges, mask upgrades, and progression keys.

Tracking down every boss in chronological sequence requires you to know which fights to take right as they come and which overleveled foes to bypass until late-game upgrades are secured. Below is the complete boss list in the order they appear in the campaign, followed by combat fundamentals and nearby Bell checkpoints.

All Bosses in Phantom Blade Zero

# Boss Region Nearest Bell Checkpoint Encounter Type Rewards & Unlocks
1 Zuo Shang Prologue None (Prologue) Main Story None
2 The Hunt, Hunter Of The Order (1) Prologue None (Prologue) Main Story None
3 Jagged Steel, The Frenzied Brute Weeping Creek Valley Red Thread Barrier Main Story Jagged Steel
4 Aberrant Three-Faced Puppet Weeping Creek Valley The Lady’s Rift Optional Three-Headed Doll
5 Peng Meng, The Axemaster Weeping Creek Valley Outpost Main Story Dread Axe
6 Hua, Deadly Betrothed Weeping Creek Valley Valley Sha-Chi Tower 1st Floor Optional Scarlet Wraithblade, Twin Flesh Lilies
7 The Hunt, Hunter Of The Order (2) Weeping Creek Valley Great Waterfall Main Story Hunter’s Chain Sickle
8 The Gold-Masked One (1) Weeping Creek Valley Weeping Creek Lóng Pillar Optional Counterstrike Bracers
9 Hua Qianxiao, The Sword Fanatic Crimson Forest Pangzhen Bridge Overlook Main Story The Fanatic’s Broken Blade
10 Jing Ye, The Outlaw Crimson Forest Outlaw Trap Main Story Outlaw Warblade
11 Stone Hand Iron Fever Crimson Forest Mirrorwood Entrance Main Story Iron Gauntlets
12 The Gold-Masked One (2) Crimson Forest Mirrorwood Lóng Pillar Optional Miraculous Scabbard
13 Bai Chilian, Lady Of The Twin Serpents Crimson Forest Threadbound Great Tree Main Story White Serpent & Crimson Viper, Resonance Talisman
14 Yucong, No. 34 Twisted Puppet Crimson Forest Threadbound Great Tree Optional Freezing Chaos
15 Zhuo Bi, The Gatekeeper Village of Lu Young Master Lan’s Hideout Main Story Bastion
16 Master Bi Yuan Of The Tianxuan Sect Village of Lu Statue Grounds Entrance Main Story Tianxuan Bronze Sword
17 Master Bi Hai Of Kuye Temple Village of Lu Smuggler’s Tunnel Entrance Main Story Kuye Temple Prayer Beads
18 Dusk, The Puppeteer Village of Lu Broken Puppet Pit Entrance Optional Puppeteer’s Bell, Illusory Pipa Head
19 Acolyte Yanru Village of Lu Terraces Optional Yanru’s Blazing Mask
20 Yuzan, No. 3 Musician Puppet Village of Lu Beneath the Well Main Story Heartrend Pipa
21 Mu Xiaokui, Young Mistress Of The Order Village of Lu Puppet Testing Grounds Main Story Wild Oriole Sword, Fiend Saws, Fist Fragment: Core, Puppet No. 44’s Eye
22 Blaze, Shadow Warden Captain Pangzhen South Gate Bridge Main Story Fire Meteor, Crimson Flesh Lily
23 Cavalrybane, Elite Shadow Warden Pangzhen Pavilion of Knowledge Crossroads Main Story Armybreaker
24 Wu Xuan, The Fallen General Pangzhen Backstreet Archway Main Story Wolfjaw
25 Gu Wanyue, The Wailing Wraith Pangzhen Pond of Fading Song Main Story Fanatic’s Fragment: Fixation
26 Xie Qiudong, The Divine Healer Pangzhen Well of Wei Sanchuan Main Story Everflow
27 You Loong, Leader Of The Blackwater Crew Pangzhen Green Serpent House Optional You Loong’s Deluge
28 Chang Hong, The Thunder Spear Pangzhen Ancestral Shrine Square Main Story Thunder Spear
29 Flame, The Mask-Bound Lion Dance Grandmaster Pangzhen Lion Dance Hall Depths Main Story Dormant Flaming Mane
30 Acolyte Lei Ting Pangzhen Old Man Gen’s House Optional Leiting’s Thunder Mask
31 Soulclaimer, Elite Shadow Warden Pangzhen Dockside Warehouse Main Story Parting Hooks
32 Corpse-Eating Xue Mandate Encampment Mass Grave Optional Missing Items Quest Trigger
33 Wan Jun, The Coppermaul Mandate Encampment Battlefield Ruins Optional Bashpole
34 Red, The Mysterious Swordswoman Mandate Encampment Dovecote Optional None
35 Chief Disciple Of The Seven-Stars Formation Mandate Encampment Three Towers Optional Swordsman’s Summon, Training Grounds Key
36 Wu Lengshuang, The Soft Sword Mandate Encampment The Confinement Optional Soft Snake Sword
37 Yubi, No. 21 Swordfighter Puppet Mandate Encampment Training Grounds Optional Baishan Stormswords, Broken Vessel, Illusory Pipa Backplate
38 Zhu Yuan, The Searing Blade Pangzhen Pangzhen Sha-Chi Tower Furnace Optional Scorching Flames
39 Yan Qiansui, The Zither Maiden Meigu Lake Meigu Songhouse Dock Optional Illusory Pipa Strings, Fanatic’s Fragment: Attachment
40 Acolyte Guhe Meigu Lake Meigu Village East Dock Optional Guhe’s Venom Mask
41 Grief-Stricken Jin Meigu Lake Village of Lu Shallows Dock Optional Embroidered Shoes
42 The Gold-Masked One (3) Meigu Lake Midlake Lóng Pillar Dock Optional Flaming Grip / The Quenched Flaming Grip
43 One-Eyed Archer Meigu Lake One-Eyed Isle Dock Optional One-Eyed Bow
44 Heartpiercer, Elite Shadow Warden Meigu Lake White Serpent House Main Story Sundering Dual Axes
45 You Loong, The Frenzied Blackwater Crew Leader Meigu Lake Blackwater Crew Dock Optional Loong Trident, High-Power Pump
46 Iron Butcher, The Frenzied Brute Mountain of Imprisonment The Lady’s Path Optional Iron Butcher Mask
47 Bi Feng, Giant Saber Commander Mountain of Imprisonment Cavern Passage Optional Juggernaut
48 Kui Yanyan, The Deranged Mountain of Imprisonment Shrine Outer Gate Optional Missing Lift Crank
49 Jade-Face Mountain of Imprisonment The Lady’s Shrine Optional Seamless Death
50 Huangxing, The Kunlun Renegade Mountain of Imprisonment The Lady’s Shrine Main Story Flying Guillotine, Inanis’ Radiant Fan
51 The Puppet Scavenger & Acolyte Hansui Weeping Creek Valley Scavenger Pens Optional Hansui’s Frost Mask, Alloyed Scythe Blade, Crystal Puppet Eye [Yang]
52 The Gold-Masked One (4) Meigu Lake Phantom Illusionist Ruins (3rd Bell) Optional Chaos Iron Fragment I
53 Blizzard Blademaster Meigu Lake Forbidden Path Optional Whiteshadow
54 Qiu Feng, The Crimson Boneblade Mirage Estate Mourning Hall Main Story Wraith Mask
55 Yuding, No. 12 Crescent Blade Puppet Mirage Estate Training Grounds Main Story Crescent Blade
56 Mó Yuan, Leader Of The Bastion Of Mó Mirage Estate Mirage Estate Lóng Pillar Main Story Bastion of Mó Mask
57 Lei Dang, The Tiger Cannon Mirage Estate Perfect Vessel Pond Main Story Tiger Cannon
58 The Crusher And The Saw Mount Soulrend The Giant’s Lair Main Story Bonesaw, Baishan Headband
59 Leng Tu, Herald Of The Veil Mount Soulrend The Last Chance Main Story None
60 Meng Hua, The Merciful Lady Of The Blossom Veil Mount Soulrend Soulrend Cliff Main Story The Lady’s Fan, The Lady’s Crown, Herald’s Lingering Threads
61 Zuo Shang, The True Lóng Mount Soulrend Soulrend Cliff Main Story Aureate, Broken Lóng Body, Radiant Heart

Winning boss fights comes down to watching visual flash cues and managing your stamina. Red flash means bosses are about to perform lethal grabs or unblockable crush attacks. Blocking or deflecting these breaks your posture right away, so you must time a dodge straight through the attack to trigger a Ghoststep evasion, which leaves the enemy open for a punish combo.

When you see a bright blue flash, be prepared for a power strike that will have you suffer a lot if you’re not careful. Deflecting these at the split-second of impact triggers Ghoststep, dealing immense Sha-Chi depletion that rushes the enemy to a guard break.

Sha-Chi meter in Phantom Blade Zero serves double duty as Soul’s action resource and the enemy guard gauge at the same time. If you perform deadly strikes, you’ll drain the target’s Sha-Chi, and once it’s hollowed out, executing a finisher shears off massive chunks of the boss’s health bar.

Note: You can instantly refill your Sha-Chi by switching to a secondary weapon in the middle of a combo. Cycling through different weapon types keeps consistent pressure on the enemy so you never run out of stamina.

Power Surge weapon arts become available only after you build up sustained hit chains. Never commit a Power Surge while a boss has active hyper armor; save it only for guard-broken stagger cases where you can pounce on the opportunity to get maximum damage output.

Zake Hayes writes guides on GamesRecon for RPGs, shooters, and anything else likely to kill you before explaining why. His walkthroughs focus on strategies, tricky mechanics, and the sort of expert tips that save you from learning a lesson the expensive way. He is particularly fond of Cyberpunk 2077, Call of Duty, Fortnite, and Baldur’s Gate 3. When he’s not untangling brutal quests or learning the best way to put a bullet through something important, he will be poking around sprawling game worlds for overlooked details, strange side stories, and secrets the developers hoped you’d miss. Follow him on Bluesky @zakhayes.bsky.social

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