Resident Evil 2 and 3 Ray Tracing Options Issue will be Addressed in Future Update

The ray tracing options were mysteriously removed from Steam, and it appears that this was not done on purpose.

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A recent update for the remakes of both Resident Evil 2 and 3 on PC via Steam caught the attention of players when they noticed that the ray tracing options were quietly removed from both games. The update, which launched over the past weekend, left players wondering why these next-gen lighting features were taken away from the popular survival horror games.

Capcom has since addressed the concerns of the gaming community by confirming that the removal of ray-tracing options from Resident Evil 2 and 3 on Steam was unintentional and, in fact, a bug. The developer has assured fans that it is working on a fix for the issue, which will be rolled out in a future update.

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The Resident Evil Twitter account just dropped some major news: Capcom has acknowledged a pesky issue and is on the case. The developers have promised an update that will address the issue without explaining what caused it. However, that’s not all! They’ll fix the problem and then some, by adding ray tracing options and bringing back the 3D Audio Option that had been removed.

Resident Evil 2, 3, and 7 all featured ray tracing as an additional graphics option, which was widely praised for its enhanced visual quality. The Resident Evil 2 Remake, in particular, paved the way for a new wave of remakes of classic entries in the most popular survival horror lineup, culminating with the release of the Resident Evil 4 Remake last month.

Players are currently waiting impatiently for the developers to fix the Steam editions of both Resident Evil 2 and Resident Evil 3 so that ray tracing can be enabled once more. All fans who want to play these titles with the best possible graphics experience may rest assured that Capcom is aware of the problem and is committed to resolving it in a future update, even if the exact timing of the fix is still uncertain.

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