How to Lock On in Monster Hunter Rise

By GamesRecon

One of the most important mechanics in Monster Hunter Rise is the lock-on camera system. This allows you to keep track of a monster as you fight, and is essential for hitting weak points and avoiding attacks. It even allows the player to focus on their target and make sure they are attacking the right enemy. In this article, we’ll show you how to lock on in Monster Hunter Rise.

For a long time, pressing L was the sole way to turn the camera toward your pursuer. However, that has evolved through time, and Monster Hunter Rise offers a wide variety of controls to choose from when adjusting the camera. This guide explains the different available ways to lock on camera in Monster Hunter Rise, which one is better to use, and how to use it effectively.

How to Lock On to Monsters in Monster Hunter Rise

When you’re in a battle with monsters, you’ll want to lock on to them so you can more easily track their movements and stay focused on the fight. Most hunters know that one of the most important aspects of any hunt is being able to lock on to your target. In Monster Hunter Rise, the lock-on camera feature has been changed from the previous Monster Hunter title, so it’s important to know how it works. Locking on is also necessary for some special moves and attacks. Here’s how to do it:

  • Select the monster you want to lock on by pressing the right stick which appears in the upper right corner of the screen.
  • After locking onto a monster, you can switch the portion of its body you’re shooting at by tapping the right stick to the side.
  • When employing the “Target Camera” option, you’ll need to click the front L button if you wish to rotate the camera so that it confronts the beast. When the “Focus Camera” option is selected, the camera will now track the monster without any additional input from the player.
  • To switch targets or cease aiming at the currently selected monster, tap the right stick once more.

The lock on camera can be a valuable tool, especially when trying to track down a monster that is running away. It can also be helpful for keeping an eye on multiple monsters at once. However, it’s important to note that the lock on camera will not always be facing the monster, so you’ll need to be aware of your surroundings.

How to Use Locking On Camera Feature Effectively

Monster Hunter Rise Camera Settings

In order to use lock on effectively in Monster Hunter Rise, it is important to understand when it’s best to use it and when it’s not. Generally speaking, it’s suitable when you are fighting one monster at a time or when you need to focus on a particular target. Additionally, it can be useful when you need to attack from a specific angle or aim at a specific (weak) part of a monster.

On the other hand, it is best not to use this feature when you are fighting multiple beasts at once or when you need to move around quickly or dodge attacks. Additionally, it can be difficult to switch between targets if you are locked on, so it is best to play normally under these situations.

Target Camera or Focus Camera: What to Choose

The game gives you the choice to use either a Target Camera or Focus Camera. It’s up to you to decide which you prefer, but ultimately it comes down to personal preference.

The Target Camera will keep the camera behind your character at all times, making it easier to see what’s going on around you. The Focus Camera, on the other hand, will lock on to enemies and keep the camera focused on them. This can be useful for keeping track of particularly powerful monsters, but it can also make it harder to see what’s going on around you.

The Focus camera will shake and sway in sync with the monster’s every movement, adding to the discomfort; the Target camera, on the other hand, will remain relatively still. If you’re just starting out, we recommend using the Target option. Once you get more comfortable with the game, you can experiment with the Focus Camera to see if it’s more to your liking.

Ultimately, it comes down to a matter of personal preference – so experiment with both and see which one works best for you!