After its initial release, the highly anticipated game Star Wars Jedi: Survivor has received its first set of patches. Major improvements for PC and console users are coming on May 1 and May 2, respectively. These patches will offer much-needed improvements to gameplay for users who have been plagued by sluggishness, crashes, and other inconveniences.
While fans have praised the game’s visually impressive planets, a fresh cast of characters, and smooth lightsaber combat, technical issues have prevented them from enjoying the game fully. Respawn Entertainment has promised players, nevertheless, that they are working hard to fix these problems.
On May 1, the PC version of the game will receive the first update. On May 2, the second update will go out, which will fix significant problems with the PlayStation 5 and Xbox Series X|S. Below are all the details on the upgrades to Star Wars Jedi: Survivor that is going to live on May 1 and May 2.
Today a patch has become available for the PC version of Star Wars Jedi: Survivor, and tomorrow (5/2) we’ll also be issuing a patch for PlayStation 5 and Xbox Series X|S.
We are hard at work on patches that will further improve performance and fix bugs across all platforms.… pic.twitter.com/XrjbdDQUp6
— EA Star Wars (@EAStarWars) May 1, 2023
Star Wars Jedi: Survivor May 1 Patch Notes for PC
- Performance improvements for non-raytraced rendering.
Star Wars Jedi: Survivor May 2 Patch Notes for PS5 and Xbox Series X|S
- Multiple crashes fixed across PlayStation and Xbox Series X|S and various areas of the game.
- Fixed crashes that were tied to skipping cinematics.
- Performance improvements across PlayStation 5 and Xbox Series X|S.
- Fixed an issue with dynamic cloth inside the Mantis.
- Fixed various rendering issues.
- Fixed an issue with registered Nekko colors not saving.
- Fixed an issue with cinematic dialogue overlapping.
- Fixed various collision issues.
- Fixed an issue with enemy AI remaining in T Pose during photo mode.
- Fixed a freeze that occasionally occurred while talking to Doma.
- Fixed a bug where the BD-oil VFX did not properly render.
- Fixed an issue where players were getting stuck inside the Chamber of Duality if they didn’t save after leaving the chamber and died.
The developers have also confirmed that the PC version has already received the same fixes that will come on consoles tomorrow. This implies that PC gamers may look forward to the same heightened quality of play as console gamers.
They have also reassured the gaming community that additional fixes are on the way. This is a sign that they are paying attention to player concerns and making efforts to resolve any lingering technical problems. Due to these continuous efforts, players may anticipate a more polished and satisfying gameplay experience in the not-too-distant future.